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 a-farme-球に文字test41 

<!DOCTYPE html>
<html>
<head>
<title>A-Frame - パネルテキストスタイル変更</title>
<script src="https://aframe.io/releases/1.7.0/aframe.min.js"></script>
<script src="https://unpkg.com/aframe-look-at-component@0.8.0/dist/aframe-look-at-component.min.js"></script>
<script src="https://unpkg.com/aframe-troika-text/dist/aframe-troika-text.min.js"></script>

<script>
// --- プレイヤー移動制御用カスタムコンポーネント ('camera-relative-controls') ---
// (変更なし - 省略)
AFRAME.registerComponent('camera-relative-controls', { schema: { targetSpeed: { type: 'number', default: 5 }, acceleration: { type: 'number', default: 10 }, damping: { type: 'number', default: 8 }, brakingDeceleration: { type: 'number', default: 20 }, enabled: { type: 'boolean', default: true } }, init: function () { this.keys = {}; this.thumbstickInput = { x: 0, y: 0 }; this.currentVelocity = new THREE.Vector3(); this.ZERO_VECTOR = new THREE.Vector3(); this.cameraDirection = new THREE.Vector3(); this.cameraRight = new THREE.Vector3(); this.moveDirection = new THREE.Vector3(); this.desiredVelocity = new THREE.Vector3(); this.cameraWorldQuaternion = new THREE.Quaternion(); this.cameraEl = this.el.querySelector('[camera]'); this.isReady = false; if (!this.cameraEl) { console.error('camera-relative-controls: カメラエンティティが見つかりません。'); } this.el.sceneEl.addEventListener('loaded', () => { this.leftHand = document.getElementById('leftHand'); if (this.leftHand) { this.leftHand.addEventListener('thumbstickmoved', this.onThumbstickMoved.bind(this)); } else { console.warn("camera-relative-controls: 左手コントローラー(#leftHand)が見つかりません。"); } }); this.onKeyDown = this.onKeyDown.bind(this); this.onKeyUp = this.onKeyUp.bind(this); window.addEventListener('keydown', this.onKeyDown); window.addEventListener('keyup', this.onKeyUp); }, remove: function () { window.removeEventListener('keydown', this.onKeyDown); window.removeEventListener('keyup', this.onKeyUp); if (this.leftHand) { try { this.leftHand.removeEventListener('thumbstickmoved', this.onThumbstickMoved.bind(this)); } catch(e) { console.warn("camera-relative-controls: スティックリスナー解除失敗の可能性あり"); } } }, onThumbstickMoved: function (evt) { this.thumbstickInput.x = evt.detail.x; this.thumbstickInput.y = evt.detail.y; }, tick: function (time, timeDelta) { if (!this.data.enabled) return; if (!this.isReady) { if (this.cameraEl && this.cameraEl.object3D && this.cameraEl.object3D.matrixWorld) { this.isReady = true; } else { if (!this.cameraEl) { this.cameraEl = this.el.querySelector('[camera]'); } return; } } if (!this.cameraEl || !this.cameraEl.object3D) { return; } const el = this.el; const data = this.data; const position = el.object3D.position; const dt = timeDelta / 1000; this.cameraEl.object3D.getWorldQuaternion(this.cameraWorldQuaternion); this.cameraDirection.set(0, 0, -1).applyQuaternion(this.cameraWorldQuaternion); if (this.cameraDirection.lengthSq() > 0.0001) this.cameraDirection.normalize(); this.cameraRight.set(1, 0, 0).applyQuaternion(this.cameraWorldQuaternion); this.cameraRight.y = 0; if (this.cameraRight.lengthSq() > 0.0001) this.cameraRight.normalize(); this.moveDirection.set(0, 0, 0); if (this.keys['KeyW'] || this.keys['ArrowUp']) { this.moveDirection.add(this.cameraDirection); } if (this.keys['KeyS'] || this.keys['ArrowDown']) { this.moveDirection.sub(this.cameraDirection); } if (this.keys['KeyA'] || this.keys['ArrowLeft']) { this.moveDirection.sub(this.cameraRight); } if (this.keys['KeyD'] || this.keys['ArrowRight']) { this.moveDirection.add(this.cameraRight); } if (Math.abs(this.thumbstickInput.y) > 0.1) { const forwardBackward = this.cameraDirection.clone().multiplyScalar(-this.thumbstickInput.y); this.moveDirection.add(forwardBackward); } if (Math.abs(this.thumbstickInput.x) > 0.1) { const leftRight = this.cameraRight.clone().multiplyScalar(this.thumbstickInput.x); this.moveDirection.add(leftRight); } const isInputActive = this.moveDirection.lengthSq() > 0.0001; if (isInputActive) { this.moveDirection.normalize(); } let lerpFactor = data.damping; const isCurrentlyMoving = this.currentVelocity.lengthSq() > 0.01; if (isInputActive) { let isOpposingInput = false; if (isCurrentlyMoving) { const dotProduct = this.currentVelocity.dot(this.moveDirection); if (dotProduct < -0.1) { isOpposingInput = true; } } if (isOpposingInput) { this.desiredVelocity.copy(this.ZERO_VECTOR); lerpFactor = data.brakingDeceleration; } else { this.desiredVelocity.copy(this.moveDirection).multiplyScalar(data.targetSpeed); lerpFactor = data.acceleration; } } else { this.desiredVelocity.copy(this.ZERO_VECTOR); lerpFactor = data.damping; } const effectiveLerpFactor = 1.0 - Math.exp(-lerpFactor * dt); this.currentVelocity.lerp(this.desiredVelocity, effectiveLerpFactor); if (this.currentVelocity.lengthSq() < 0.0001) { this.currentVelocity.copy(this.ZERO_VECTOR); } if (this.currentVelocity.lengthSq() > 0) { const deltaPosition = this.currentVelocity.clone().multiplyScalar(dt); position.add(deltaPosition); } }, onKeyDown: function (event) { if (!this.data.enabled) { return; } if (['KeyW', 'ArrowUp', 'KeyS', 'ArrowDown', 'KeyA', 'ArrowLeft', 'KeyD', 'ArrowRight'].includes(event.code)) { this.keys[event.code] = true; } }, onKeyUp: function (event) { if (this.keys[event.code] !== undefined) { delete this.keys[event.code]; } } });

// --- 立方体をランダムに回転させるカスタムコンポーネント ('random-rotate') ---
// (変更なし - 省略)
AFRAME.registerComponent('random-rotate', { schema: { maxSpeed: { type: 'number', default: 5 } }, init: function () { this.axis = new THREE.Vector3(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5).normalize(); const speed = ((Math.random() * 0.8) + 0.2) * this.data.maxSpeed * (Math.random() < 0.5 ? 1 : -1); this.speedRad = THREE.MathUtils.degToRad(speed); this.deltaRotationQuaternion = new THREE.Quaternion(); }, tick: function (time, timeDelta) { const dt = timeDelta / 1000; const angle = this.speedRad * dt; this.deltaRotationQuaternion.setFromAxisAngle(this.axis, angle); this.el.object3D.quaternion.multiplyQuaternions(this.deltaRotationQuaternion, this.el.object3D.quaternion); } });
</script>
</head>
<body>
<a-scene id="myScene" background="color: #000000" vr-mode-ui="enabled: true">

<a-entity id="rig" position="0 0 5"
camera-relative-controls="targetSpeed: 250; acceleration: 3; damping: 5; brakingDeceleration: 1;">
<a-entity id="camera" camera="far: 20000;" look-controls position="0 1.6 0">
<a-entity id="mouseCursor" cursor="rayOrigin: mouse; fuse: false;" raycaster="objects: .clickableObject, .clickableButton; far: 3000;" position="0 0 -1" geometry="primitive: ring; radiusInner: 0.02; radiusOuter: 0.03;" material="color: black; shader: flat; opacity: 0.7;"> <a-animation begin="click" easing="ease-in" attribute="scale" fill="backwards" from="0.1 0.1 0.1" to="1 1 1" dur="150"></a-animation> </a-entity>
</a-entity>

<a-entity id="leftHand" oculus-touch-controls="hand: left; model: true;"></a-entity>
<a-entity id="rightHand" oculus-touch-controls="hand: right; model: true;" raycaster="objects: .clickableObject, .clickableButton; far: 3000; enabled: true;" laser-controls="hand: right; model: false; lineColor: white; lineOpacity: 0.75" ></a-entity>
</a-entity>

<a-entity light="type: ambient; color: #444"></a-entity>
<a-entity light="type: directional; color: #FFF; intensity: 0.8" position="-1 1.5 1"></a-entity>
<a-entity light="type: directional; color: #AAA; intensity: 0.4" position="1 1 -1"></a-entity>

<a-entity id="infoPanel" visible="false" position="0 -1000 0" look-at="[camera]">
<a-plane id="panelBackground" width="50" height="24" color="#333" opacity="0.9" side="double"></a-plane>
<a-entity id="panelText" troika-text="value: Placeholder; color: white; fontSize: 0.72; maxWidth: 46; align: center; anchorX: center; anchorY: middle; baseline: middle;" position="0 0 0.05"> </a-entity>
<a-cone id="prevButton" class="clickableButton" position="-20.0 0 0.1" rotation="0 0 90" radius-bottom="1.2" radius-top="0" height="2.0" material="color: #CCC; shader: flat; opacity: 0.8;"> </a-cone>
<a-cone id="nextButton" class="clickableButton" position="20.0 0 0.1" rotation="0 0 -90" radius-bottom="1.2" radius-top="0" height="2.0" material="color: #CCC; shader: flat; opacity: 0.8;"> </a-cone>
<a-sphere id="closeButton" class="clickableButton" position="24 11 0.1" radius="1.5" color="red" shader="flat"> </a-sphere>
</a-entity>

<script>
// --- グローバル変数とDOM要素の取得 ---
const sceneEl = document.getElementById('myScene');
const infoPanelEl = document.getElementById('infoPanel');
const panelTextEl = document.getElementById('panelText');
const cameraEl = document.getElementById('camera');
const prevButtonEl = document.getElementById('prevButton');
const nextButtonEl = document.getElementById('nextButton');
const closeButtonEl = document.getElementById('closeButton');
const mouseCursorEl = document.getElementById('mouseCursor');
let rightHandEl = null;

// ★★★ パネルの表示オフセット距離 (デフォルト値を5に変更) ★★★
const PANEL_OFFSET_FROM_OBJECT = 5.0;

// ★★★ ページごとのテキストスタイル定義 ★★★
const BASE_TEXT_STYLE = {
maxWidth: 46, align: 'center', anchorX: 'center', anchorY: 'middle', baseline: 'middle'
};
const PAGE_TEXT_STYLES = {
'index': { ...BASE_TEXT_STYLE, fontSize: 0.72, color: 'white' },
'color': { ...BASE_TEXT_STYLE, fontSize: 0.65, color: '#A0F0A0' }, // 少し彩度を落として見やすく
'size': { ...BASE_TEXT_STYLE, fontSize: 0.80, color: '#FFEC8B' }, // 少し彩度を落として見やすく
'comment': { ...BASE_TEXT_STYLE, fontSize: 0.70, color: '#ADD8E6' }
};
// ★★★ ここまでスタイル定義 ★★★

// --- 立方体ごとのコメントデータ (変更なし) ---
const CUBE_COMMENTS = { 1: ["最初の立方体だ!", "何か秘密が隠されているかもしれない…"], 5: ["これは5番目の特別な立方体。", "長いコメントもこのように複数ページにわたって表示できます。", "素晴らしい発見だ!"], 10: ["ようこそ、宇宙の果てへ。"], 25: ["折り返し地点です。"] };
const DEFAULT_COMMENT_ARRAY = ["コメントはありません"];

// --- 定数定義 (変更なし) ---
const numSpheres = 60; const spread = 2000; const PAGES = ['index', 'color', 'size', 'comment']; const TOTAL_MAIN_PAGES = PAGES.length;
const targetWorldPosition = new THREE.Vector3(); const cameraWorldPosition = new THREE.Vector3(); const direction = new THREE.Vector3(); const panelPosition = new THREE.Vector3();

// --- 立方体生成ループ (変更なし) ---
for (let i = 0; i < numSpheres; i++) { const cubeEl = document.createElement('a-box'); const side = Math.random() * 10.0 + 0.5; const x = (Math.random() - 0.5) * spread; const y = Math.random() * (spread / 2) + side / 2; const z = (Math.random() - 0.5) * spread; const color = `hsl(${Math.random() * 360}, 50%, 75%)`; const sphereIndex = i + 1; cubeEl.setAttribute('width', side); cubeEl.setAttribute('height', side); cubeEl.setAttribute('depth', side); cubeEl.setAttribute('color', color); cubeEl.setAttribute('position', { x: x, y: y, z: z }); cubeEl.classList.add('clickableObject'); cubeEl.dataset.sphereIndex = sphereIndex; cubeEl.dataset.color = color; cubeEl.dataset.size = side.toFixed(2); cubeEl.setAttribute('random-rotate', {maxSpeed: 5}); cubeEl.addEventListener('click', handleSphereClick); sceneEl.appendChild(cubeEl); }

// --- ★★★ 情報パネルの表示更新関数 (テキストスタイル適用) ★★★ ---
function updatePanelDisplay() {
if (!infoPanelEl.dataset.sphereIndex) return;
const index = parseInt(infoPanelEl.dataset.sphereIndex || '0', 10);
const color = infoPanelEl.dataset.color || 'N/A';
const size = infoPanelEl.dataset.size || 'N/A';
const commentsArray = JSON.parse(infoPanelEl.dataset.comments || JSON.stringify(DEFAULT_COMMENT_ARRAY));
const commentSubPageCount = parseInt(infoPanelEl.dataset.commentSubPageCount || '1', 10);
const commentSubPageIndex = parseInt(infoPanelEl.dataset.commentSubPageIndex || '0', 10);
const mainPageIndex = parseInt(infoPanelEl.dataset.currentPageIndex || '0', 10);

let displayText = '';
const pageType = PAGES[mainPageIndex];
let pageIndicator = `(${mainPageIndex + 1}/${TOTAL_MAIN_PAGES})`;
const currentStyle = PAGE_TEXT_STYLES[pageType] || PAGE_TEXT_STYLES['index']; // スタイル取得

if (pageType === 'index') { displayText = `立方体: ${index}`; }
else if (pageType === 'color') { displayText = `色: ${color}`; }
else if (pageType === 'size') { displayText = `サイズ: ${size}`; }
else if (pageType === 'comment') {
displayText = `コメント:\n${commentsArray[commentSubPageIndex]}`;
pageIndicator = `(${mainPageIndex + 1}/${TOTAL_MAIN_PAGES} - コメント ${commentSubPageIndex + 1}/${commentSubPageCount})`;
}
const finalDisplayText = `${pageIndicator}\n${displayText}`;

// troika-text属性をオブジェクトで設定(スタイルも含む)
panelTextEl.setAttribute('troika-text', {
value: finalDisplayText,
color: currentStyle.color,
fontSize: currentStyle.fontSize,
maxWidth: currentStyle.maxWidth,
align: currentStyle.align,
anchorX: currentStyle.anchorX,
anchorY: currentStyle.anchorY,
baseline: currentStyle.baseline
});
}

// --- ★★★ 立方体クリック時の処理 (PANEL_OFFSET_FROM_OBJECT を使用) ★★★ ---
function handleSphereClick(event) {
event.stopPropagation();
console.log("--- handleSphereClick triggered --- Target:", event.target.id || event.target.tagName);
const clickedCube = event.target;
if (!clickedCube.dataset.sphereIndex || !clickedCube.dataset.color || !clickedCube.dataset.size) {
console.error("Cube data missing from dataset!", clickedCube.dataset); return;
}
console.log("Cube data found:", clickedCube.dataset);

infoPanelEl.dataset.sphereIndex = clickedCube.dataset.sphereIndex;
infoPanelEl.dataset.color = clickedCube.dataset.color;
infoPanelEl.dataset.size = clickedCube.dataset.size;
infoPanelEl.dataset.currentPageIndex = '0';

const sphereIdx = parseInt(clickedCube.dataset.sphereIndex, 10);
const commentsForThisCube = CUBE_COMMENTS[sphereIdx] || DEFAULT_COMMENT_ARRAY;
infoPanelEl.dataset.comments = JSON.stringify(commentsForThisCube);
infoPanelEl.dataset.commentSubPageCount = commentsForThisCube.length.toString();
infoPanelEl.dataset.commentSubPageIndex = '0';

console.log("Data (including comments) stored in panel dataset.");
try { updatePanelDisplay(); console.log("updatePanelDisplay completed."); }
catch (e) { console.error("Error during updatePanelDisplay:", e); return; }
try {
clickedCube.object3D.getWorldPosition(targetWorldPosition);
cameraEl.object3D.getWorldPosition(cameraWorldPosition);
const cubeSide = parseFloat(clickedCube.dataset.size || 0);
// パネルオフセット距離に新しい変数を使用
const offsetDistance = cubeSide / 2 + PANEL_OFFSET_FROM_OBJECT;
direction.subVectors(cameraWorldPosition, targetWorldPosition).normalize();
panelPosition.copy(targetWorldPosition).addScaledVector(direction, offsetDistance);
infoPanelEl.object3D.position.copy(panelPosition);
console.log("Panel position calculated and applied.");
}
catch(e) { console.error("Error during position calculation:", e); return; }
infoPanelEl.setAttribute('visible', true);
console.log("Panel visibility set to true. --- handleSphereClick end ---");
}

// --- パネルの{タンクリック処理 (コメント複数ページ対応) (変更なし) ---
prevButtonEl.addEventListener('click', function (event) { event.stopPropagation(); if (!infoPanelEl.getAttribute('visible')) return; let mainPageIndex = parseInt(infoPanelEl.dataset.currentPageIndex || '0', 10); let commentSubPageIndex = parseInt(infoPanelEl.dataset.commentSubPageIndex || '0', 10); const commentSubPageCount = parseInt(infoPanelEl.dataset.commentSubPageCount || '1', 10); if (PAGES[mainPageIndex] === 'comment' && commentSubPageCount > 1) { commentSubPageIndex--; if (commentSubPageIndex < 0) { mainPageIndex = (mainPageIndex - 1 + TOTAL_MAIN_PAGES) % TOTAL_MAIN_PAGES; const newCommentsArray = JSON.parse(infoPanelEl.dataset.comments || JSON.stringify(DEFAULT_COMMENT_ARRAY)); commentSubPageIndex = Math.max(0, newCommentsArray.length - 1); } } else { mainPageIndex = (mainPageIndex - 1 + TOTAL_MAIN_PAGES) % TOTAL_MAIN_PAGES; commentSubPageIndex = 0; } infoPanelEl.dataset.currentPageIndex = mainPageIndex.toString(); infoPanelEl.dataset.commentSubPageIndex = commentSubPageIndex.toString(); updatePanelDisplay(); console.log("Prev button: mainPage=", mainPageIndex, "subPage=", commentSubPageIndex); });
nextButtonEl.addEventListener('click', function (event) { event.stopPropagation(); if (!infoPanelEl.getAttribute('visible')) return; let mainPageIndex = parseInt(infoPanelEl.dataset.currentPageIndex || '0', 10); let commentSubPageIndex = parseInt(infoPanelEl.dataset.commentSubPageIndex || '0', 10); const commentSubPageCount = parseInt(infoPanelEl.dataset.commentSubPageCount || '1', 10); if (PAGES[mainPageIndex] === 'comment' && commentSubPageCount > 1) { commentSubPageIndex++; if (commentSubPageIndex >= commentSubPageCount) { mainPageIndex = (mainPageIndex + 1) % TOTAL_MAIN_PAGES; commentSubPageIndex = 0; } } else { mainPageIndex = (mainPageIndex + 1) % TOTAL_MAIN_PAGES; commentSubPageIndex = 0; } infoPanelEl.dataset.currentPageIndex = mainPageIndex.toString(); infoPanelEl.dataset.commentSubPageIndex = commentSubPageIndex.toString(); updatePanelDisplay(); console.log("Next button: mainPage=", mainPageIndex, "subPage=", commentSubPageIndex); });

// --- 閉じる{タンのクリック処理 (コメントデータ削除追加) (変更なし) ---
closeButtonEl.addEventListener('click', function (event) { event.stopPropagation(); infoPanelEl.setAttribute('visible', false); delete infoPanelEl.dataset.sphereIndex; delete infoPanelEl.dataset.color; delete infoPanelEl.dataset.size; delete infoPanelEl.dataset.currentPageIndex; delete infoPanelEl.dataset.comments; delete infoPanelEl.dataset.commentSubPageIndex; delete infoPanelEl.dataset.commentSubPageCount; console.log("Close button clicked, panel hidden."); });

// --- VRモードによる}ウスカーソル表示制御 (変更なし) ---
sceneEl.addEventListener('enter-vr', function () { console.log("Entered VR mode"); if (mouseCursorEl) mouseCursorEl.setAttribute('visible', 'false'); });
sceneEl.addEventListener('exit-vr', function () { console.log("Exited VR mode"); if (mouseCursorEl) mouseCursorEl.setAttribute('visible', 'true'); });

// --- 右手コントローラーのトリガーイベントをリッスン (変更なし) ---
sceneEl.addEventListener('loaded', function() { rightHandEl = document.getElementById('rightHand'); if (rightHandEl) { rightHandEl.addEventListener('triggerdown', function (evt) { console.log('Right hand TRIGGER DOWN event!', evt); const raycasterComponent = rightHandEl.components.raycaster; if (raycasterComponent) { const intersectedEls = raycasterComponent.intersectedEls; if (intersectedEls.length > 0) { console.log('Trigger pressed while intersecting:', intersectedEls[0].tagName, intersectedEls[0].id || 'no id'); } else { console.log('Right Trigger pressed, but no intersection.'); } } }); rightHandEl.addEventListener('triggerup', function (evt) { console.log('Right hand TRIGGER UP event!', evt); }); } else { console.error("Could not find rightHand element to attach trigger listener."); } });
</script>
</a-scene>
</body>
</html>



使用変数

-------( Function )
) { rightHandEl = document.getElementById -------( Function )
ameraWorldPosition
angle
argetWorldPosition
at
attribute
AULT_COMMENT_ARRAY
axis
background
BASE_TEXT_STYLE
begin
bottom
camera
cameraDirection
cameraEl
cameraRight
class
clickedCube
closeButtonEl
color
comments
commentsArray
controls
cubeEl
cubeSide
CUBE_COMMENTS
currentPageIndex
currentStyle
currentVelocity
cursor
data
deltaPosition
desiredVelocity
direction
displayText
dotProduct
dt
dur
easing
el
eraWorldQuaternion
ffectiveLerpFactor
fill
finalDisplayText
forwardBackward
from
geometry
handleSphereClick -------( Function )
height
i
id
index
infoPanelEl
intersectedEls
isCurrentlyMoving
isInputActive
isOpposingInput
isReady
keys
leftHand
leftRight
lerpFactor
light
mainPage
mainPageIndex
material
mouseCursorEl
moveDirection
newCommentsArray
nextButtonEl
numSpheres
offsetDistance
OFFSET_FROM_OBJECT
ommentsForThisCube
ommentSubPageCount
ommentSubPageIndex
onKeyDown
onKeyUp
opacity
pageIndicator
PAGES
pageType
PAGE_TEXT_STYLES
panelPosition
panelTextEl
position
prevButtonEl
radius
raycaster
raycasterComponent
rightHandEl
rotation
RotationQuaternion
sceneEl
shader
side
size
speed
speedRad
sphereIdx
sphereIndex
spread
src
subPage
text
thumbstickInput
to
top
TOTAL_MAIN_PAGES
ui
updatePanelDisplay -------( Function )
visible
width
x
y
z
ZERO_VECTOR