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 a-farme-球に文字test38 

<!DOCTYPE html>
<html>
<head>
<title>A-Frame - 立方体コメント機能</title>
<script src="https://aframe.io/releases/1.7.0/aframe.min.js"></script>
<script src="https://unpkg.com/aframe-look-at-component@0.8.0/dist/aframe-look-at-component.min.js"></script>
<script src="https://unpkg.com/aframe-troika-text/dist/aframe-troika-text.min.js"></script>

<script>
// --- カスタムコンポーネント定義 (変更なし) ---
AFRAME.registerComponent('camera-relative-controls', {
schema: { targetSpeed: { type: 'number', default: 5 }, acceleration: { type: 'number', default: 10 }, damping: { type: 'number', default: 8 }, brakingDeceleration: { type: 'number', default: 20 }, enabled: { type: 'boolean', default: true } },
init: function () { this.keys = {}; this.thumbstickInput = { x: 0, y: 0 }; this.currentVelocity = new THREE.Vector3(); this.ZERO_VECTOR = new THREE.Vector3(); this.cameraDirection = new THREE.Vector3(); this.cameraRight = new THREE.Vector3(); this.moveDirection = new THREE.Vector3(); this.desiredVelocity = new THREE.Vector3(); this.cameraWorldQuaternion = new THREE.Quaternion(); this.cameraEl = this.el.querySelector('[camera]'); this.isReady = false; if (!this.cameraEl) { console.error('camera-relative-controls: カメラエンティティが見つかりません。'); } this.el.sceneEl.addEventListener('loaded', () => { this.leftHand = document.getElementById('leftHand'); if (this.leftHand) { this.leftHand.addEventListener('thumbstickmoved', this.onThumbstickMoved.bind(this)); } else { console.warn("camera-relative-controls: 左手コントローラー(#leftHand)が見つかりません。"); } }); this.onKeyDown = this.onKeyDown.bind(this); this.onKeyUp = this.onKeyUp.bind(this); window.addEventListener('keydown', this.onKeyDown); window.addEventListener('keyup', this.onKeyUp); },
remove: function () { window.removeEventListener('keydown', this.onKeyDown); window.removeEventListener('keyup', this.onKeyUp); if (this.leftHand) { try { this.leftHand.removeEventListener('thumbstickmoved', this.onThumbstickMoved.bind(this)); } catch(e) { console.warn("camera-relative-controls: スティックリスナー解除失敗の可能性あり"); } } },
onThumbstickMoved: function (evt) { this.thumbstickInput.x = evt.detail.x; this.thumbstickInput.y = evt.detail.y; },
tick: function (time, timeDelta) { if (!this.data.enabled) return; if (!this.isReady) { if (this.cameraEl && this.cameraEl.object3D && this.cameraEl.object3D.matrixWorld) { this.isReady = true; } else { if (!this.cameraEl) { this.cameraEl = this.el.querySelector('[camera]'); } return; } } if (!this.cameraEl || !this.cameraEl.object3D) { return; } const el = this.el; const data = this.data; const position = el.object3D.position; const dt = timeDelta / 1000; this.cameraEl.object3D.getWorldQuaternion(this.cameraWorldQuaternion); this.cameraDirection.set(0, 0, -1).applyQuaternion(this.cameraWorldQuaternion); if (this.cameraDirection.lengthSq() > 0.0001) this.cameraDirection.normalize(); this.cameraRight.set(1, 0, 0).applyQuaternion(this.cameraWorldQuaternion); this.cameraRight.y = 0; if (this.cameraRight.lengthSq() > 0.0001) this.cameraRight.normalize(); this.moveDirection.set(0, 0, 0); if (this.keys['KeyW'] || this.keys['ArrowUp']) { this.moveDirection.add(this.cameraDirection); } if (this.keys['KeyS'] || this.keys['ArrowDown']) { this.moveDirection.sub(this.cameraDirection); } if (this.keys['KeyA'] || this.keys['ArrowLeft']) { this.moveDirection.sub(this.cameraRight); } if (this.keys['KeyD'] || this.keys['ArrowRight']) { this.moveDirection.add(this.cameraRight); } if (Math.abs(this.thumbstickInput.y) > 0.1) { const forwardBackward = this.cameraDirection.clone().multiplyScalar(-this.thumbstickInput.y); this.moveDirection.add(forwardBackward); } if (Math.abs(this.thumbstickInput.x) > 0.1) { const leftRight = this.cameraRight.clone().multiplyScalar(this.thumbstickInput.x); this.moveDirection.add(leftRight); } const isInputActive = this.moveDirection.lengthSq() > 0.0001; if (isInputActive) { this.moveDirection.normalize(); } let lerpFactor = data.damping; const isCurrentlyMoving = this.currentVelocity.lengthSq() > 0.01; if (isInputActive) { let isOpposingInput = false; if (isCurrentlyMoving) { const dotProduct = this.currentVelocity.dot(this.moveDirection); if (dotProduct < -0.1) { isOpposingInput = true; } } if (isOpposingInput) { this.desiredVelocity.copy(this.ZERO_VECTOR); lerpFactor = data.brakingDeceleration; } else { this.desiredVelocity.copy(this.moveDirection).multiplyScalar(data.targetSpeed); lerpFactor = data.acceleration; } } else { this.desiredVelocity.copy(this.ZERO_VECTOR); lerpFactor = data.damping; } const effectiveLerpFactor = 1.0 - Math.exp(-lerpFactor * dt); this.currentVelocity.lerp(this.desiredVelocity, effectiveLerpFactor); if (this.currentVelocity.lengthSq() < 0.0001) { this.currentVelocity.copy(this.ZERO_VECTOR); } if (this.currentVelocity.lengthSq() > 0) { const deltaPosition = this.currentVelocity.clone().multiplyScalar(dt); position.add(deltaPosition); } },
onKeyDown: function (event) { if (!this.data.enabled) { return; } if (['KeyW', 'ArrowUp', 'KeyS', 'ArrowDown', 'KeyA', 'ArrowLeft', 'KeyD', 'ArrowRight'].includes(event.code)) { this.keys[event.code] = true; } },
onKeyUp: function (event) { if (this.keys[event.code] !== undefined) { delete this.keys[event.code]; } }
});

// --- 立方体をランダムに回転させるカスタムコンポーネント ('random-rotate') ---
AFRAME.registerComponent('random-rotate', {
schema: { maxSpeed: { type: 'number', default: 5 } },
init: function () { this.axis = new THREE.Vector3(Math.random() - 0.5, Math.random() - 0.5, Math.random() - 0.5).normalize(); const speed = ((Math.random() * 0.8) + 0.2) * this.data.maxSpeed * (Math.random() < 0.5 ? 1 : -1); this.speedRad = THREE.MathUtils.degToRad(speed); this.deltaRotationQuaternion = new THREE.Quaternion(); },
tick: function (time, timeDelta) { const dt = timeDelta / 1000; const angle = this.speedRad * dt; this.deltaRotationQuaternion.setFromAxisAngle(this.axis, angle); this.el.object3D.quaternion.multiplyQuaternions(this.deltaRotationQuaternion, this.el.object3D.quaternion); }
});
</script>
</head>
<body>
<a-scene id="myScene" background="color: #000000" vr-mode-ui="enabled: true">

<a-entity id="rig" position="0 0 5"
camera-relative-controls="targetSpeed: 250; acceleration: 3; damping: 5; brakingDeceleration: 1;">
<a-entity id="camera" camera="far: 20000;" look-controls position="0 1.6 0">
<a-entity id="mouseCursor" cursor="rayOrigin: mouse; fuse: false;" raycaster="objects: .clickableObject, .clickableButton; far: 3000;" position="0 0 -1" geometry="primitive: ring; radiusInner: 0.02; radiusOuter: 0.03;" material="color: black; shader: flat; opacity: 0.7;"> <a-animation begin="click" easing="ease-in" attribute="scale" fill="backwards" from="0.1 0.1 0.1" to="1 1 1" dur="150"></a-animation> </a-entity>
</a-entity>

<a-entity id="leftHand" oculus-touch-controls="hand: left; model: true;" raycaster="objects: .clickableObject, .clickableButton; far: 3000; enabled: true;" laser-controls="hand: left; model: false; lineColor: white; lineOpacity: 0.75" ></a-entity>
<a-entity id="rightHand" oculus-touch-controls="hand: right; model: true;" ></a-entity>
</a-entity>

<a-entity light="type: ambient; color: #444"></a-entity>
<a-entity light="type: directional; color: #FFF; intensity: 0.8" position="-1 1.5 1"></a-entity>
<a-entity light="type: directional; color: #AAA; intensity: 0.4" position="1 1 -1"></a-entity>

<a-entity id="infoPanel" visible="false" position="0 -1000 0" look-at="[camera]">
<a-plane id="panelBackground" width="50" height="24" color="#333" opacity="0.9" side="double"></a-plane>
<a-entity id="panelText" troika-text="value: Placeholder; color: white; fontSize: 0.72; maxWidth: 46; align: center; anchorX: center; anchorY: middle; baseline: middle;" position="0 0 0.05"> </a-entity>
<a-cone id="prevButton" class="clickableButton" position="-20.0 0 0.1" rotation="0 0 90" radius-bottom="1.2" radius-top="0" height="2.0" material="color: #CCC; shader: flat; opacity: 0.8;"> </a-cone>
<a-cone id="nextButton" class="clickableButton" position="20.0 0 0.1" rotation="0 0 -90" radius-bottom="1.2" radius-top="0" height="2.0" material="color: #CCC; shader: flat; opacity: 0.8;"> </a-cone>
<a-sphere id="closeButton" class="clickableButton" position="24 11 0.1" radius="1.5" color="red" shader="flat"> </a-sphere>
</a-entity>

<script>
// --- グローバル変数とDOM要素の取得 ---
const sceneEl = document.getElementById('myScene');
const infoPanelEl = document.getElementById('infoPanel');
const panelTextEl = document.getElementById('panelText');
const cameraEl = document.getElementById('camera');
const prevButtonEl = document.getElementById('prevButton');
const nextButtonEl = document.getElementById('nextButton');
const closeButtonEl = document.getElementById('closeButton');
const mouseCursorEl = document.getElementById('mouseCursor');
// let rightHandEl = null; // 右手イベント用は前回削除済み

// --- ★★★ 立方体ごとのコメントデータを定義 ★★★ ---
// キーは立方体のインデックス (1始まり)、値はコメント文字列
const CUBE_COMMENTS = {
1: "これは最初の立方体です!\nユニークな発見があるかも?", // \n で改行できます
5: "特別な立方体その1。\n触れてくれてありがとう。",
10: "宇宙の果てへようこそ。",
25: "折り返し地点です。",
// 他の立方体のコメントもここに追加できます
// 例: 30: "30番目の立方体です。",
};
// --- ここまでコメントデータ ---

// --- 定数定義 ---
const numSpheres = 60;
const spread = 2000;
// ★★★ PAGES 配列に 'comment' を追加 ★★★
const PAGES = ['index', 'color', 'size', 'comment'];
const TOTAL_PAGES = PAGES.length; // 自動的に4になる

// --- Three.jsベクトル (変更なし) ---
const targetWorldPosition = new THREE.Vector3(); const cameraWorldPosition = new THREE.Vector3(); const direction = new THREE.Vector3(); const panelPosition = new THREE.Vector3();

// --- 立方体生成ループ (変更なし) ---
for (let i = 0; i < numSpheres; i++) { const cubeEl = document.createElement('a-box'); const side = Math.random() * 10.0 + 0.5; const x = (Math.random() - 0.5) * spread; const y = Math.random() * (spread / 2) + side / 2; const z = (Math.random() - 0.5) * spread; const color = `hsl(${Math.random() * 360}, 50%, 75%)`; const sphereIndex = i + 1; cubeEl.setAttribute('width', side); cubeEl.setAttribute('height', side); cubeEl.setAttribute('depth', side); cubeEl.setAttribute('color', color); cubeEl.setAttribute('position', { x: x, y: y, z: z }); cubeEl.classList.add('clickableObject'); cubeEl.dataset.sphereIndex = sphereIndex; cubeEl.dataset.color = color; cubeEl.dataset.size = side.toFixed(2); cubeEl.setAttribute('random-rotate', {maxSpeed: 5}); cubeEl.addEventListener('click', handleSphereClick); sceneEl.appendChild(cubeEl); }

// --- ★★★ 情報パネルの表示更新関数 (コメント表示対応) ★★★ ---
function updatePanelDisplay() {
if (!infoPanelEl.dataset.sphereIndex) return; // 表示すべきデータがない場合は処理中断
// パネルに保存されたデータを取得
const index = parseInt(infoPanelEl.dataset.sphereIndex || '0', 10);
const color = infoPanelEl.dataset.color || 'N/A';
const size = infoPanelEl.dataset.size || 'N/A';
const commentText = infoPanelEl.dataset.commentText || "コメントはありません"; // ★ コメント取得
const pageIndex = parseInt(infoPanelEl.dataset.currentPageIndex || '0', 10);

let displayText = '';
const pageType = PAGES[pageIndex]; // 現在表示すべきページタイプ

// ページタイプに応じて表示するメインテキストを決定
if (pageType === 'index') { displayText = `立方体: ${index}`; }
else if (pageType === 'color') { displayText = `色: ${color}`; }
else if (pageType === 'size') { displayText = `サイズ: ${size}`; }
else if (pageType === 'comment') { displayText = `コメント:\n${commentText}`; } // ★ コメント表示

const pageIndicator = `(${pageIndex + 1}/${TOTAL_PAGES})`; // (X/4) のようなページ番号表示
const finalDisplayText = `${pageIndicator}\n${displayText}`; // 最終的な表示テキスト

// テキストエンティティに値を設定して更新
panelTextEl.setAttribute('troika-text', 'value', finalDisplayText);
}

// --- ★★★ 立方体クリック時の処理 (コメントデータ取得・保存追加) ★★★ ---
function handleSphereClick(event) {
event.stopPropagation();
console.log("--- handleSphereClick triggered --- Target:", event.target.id || event.target.tagName);
const clickedCube = event.target;
if (!clickedCube.dataset.sphereIndex || !clickedCube.dataset.color || !clickedCube.dataset.size) {
console.error("Cube data missing from dataset!", clickedCube.dataset); return;
}
console.log("Cube data found:", clickedCube.dataset);

// クリックされた立方体の基�{情報をパネルのデータ属性に保存
infoPanelEl.dataset.sphereIndex = clickedCube.dataset.sphereIndex;
infoPanelEl.dataset.color = clickedCube.dataset.color;
infoPanelEl.dataset.size = clickedCube.dataset.size;
infoPanelEl.dataset.currentPageIndex = '0'; // 最初のページを表示するようにリセット

// ★★★ コメントを取得してパネルのデータ属性に保存 ★★★
const sphereIdx = parseInt(clickedCube.dataset.sphereIndex, 10);
const comment = CUBE_COMMENTS[sphereIdx] || "コメントはありません"; // コメントがなければデフォルトメッセージ
infoPanelEl.dataset.commentText = comment;
// ★★★ ここまでコメント処理 ★★★

console.log("Data (including comment) stored in panel dataset.");
try { updatePanelDisplay(); console.log("updatePanelDisplay completed."); }
catch (e) { console.error("Error during updatePanelDisplay:", e); return; }
try { clickedCube.object3D.getWorldPosition(targetWorldPosition); cameraEl.object3D.getWorldPosition(cameraWorldPosition); const cubeSide = parseFloat(clickedCube.dataset.size || 0); const offsetDistance = cubeSide / 2 + 0.5; direction.subVectors(cameraWorldPosition, targetWorldPosition).normalize(); panelPosition.copy(targetWorldPosition).addScaledVector(direction, offsetDistance); infoPanelEl.object3D.position.copy(panelPosition); console.log("Panel position calculated and applied."); }
catch(e) { console.error("Error during position calculation:", e); return; }
infoPanelEl.setAttribute('visible', true);
console.log("Panel visibility set to true. --- handleSphereClick end ---");
}

// --- パネルの�{タンクリック処理 (変更なし) ---
prevButtonEl.addEventListener('click', function (event) { event.stopPropagation(); if (!infoPanelEl.getAttribute('visible')) return; let pageIndex = parseInt(infoPanelEl.dataset.currentPageIndex || '0', 10); pageIndex = (pageIndex - 1 + TOTAL_PAGES) % TOTAL_PAGES; infoPanelEl.dataset.currentPageIndex = pageIndex.toString(); updatePanelDisplay(); console.log("Prev button clicked, page index:", pageIndex); });
nextButtonEl.addEventListener('click', function (event) { event.stopPropagation(); if (!infoPanelEl.getAttribute('visible')) return; let pageIndex = parseInt(infoPanelEl.dataset.currentPageIndex || '0', 10); pageIndex = (pageIndex + 1) % TOTAL_PAGES; infoPanelEl.dataset.currentPageIndex = pageIndex.toString(); updatePanelDisplay(); console.log("Next button clicked, page index:", pageIndex); });

// --- ★★★ 閉じる�{タンのクリック処理 (コメントデータ削除追加) ★★★ ---
closeButtonEl.addEventListener('click', function (event) {
event.stopPropagation();
infoPanelEl.setAttribute('visible', false);
delete infoPanelEl.dataset.sphereIndex;
delete infoPanelEl.dataset.color;
delete infoPanelEl.dataset.size;
delete infoPanelEl.dataset.currentPageIndex;
delete infoPanelEl.dataset.commentText; // ★ コメントデータも削除
console.log("Close button clicked, panel hidden.");
});

// --- VRモードによる�}ウスカーソル表示制御 (変更なし) ---
sceneEl.addEventListener('enter-vr', function () { console.log("Entered VR mode"); if (mouseCursorEl) mouseCursorEl.setAttribute('visible', 'false'); });
sceneEl.addEventListener('exit-vr', function () { console.log("Exited VR mode"); if (mouseCursorEl) mouseCursorEl.setAttribute('visible', 'true'); });

// --- 右手コントローラーのトリガーイベントをリッスン (変更なし) ---
sceneEl.addEventListener('loaded', function() {
const leftHandForTriggerLog = document.getElementById('leftHand');
if (leftHandForTriggerLog) {
leftHandForTriggerLog.addEventListener('triggerdown', function (evt) { console.log('Left hand TRIGGER DOWN event!', evt); const raycasterComponent = leftHandForTriggerLog.components.raycaster; if (raycasterComponent) { const intersectedEls = raycasterComponent.intersectedEls; if (intersectedEls.length > 0) { console.log('Trigger pressed while intersecting:', intersectedEls[0].tagName, intersectedEls[0].id || 'no id'); } else { console.log('Left Trigger pressed, but no intersection.'); } } });
leftHandForTriggerLog.addEventListener('triggerup', function (evt) { console.log('Left hand TRIGGER UP event!', evt); });
} else { console.error("Could not find leftHand element to attach trigger listener."); }
});
</script>
</a-scene>
</body>
</html>



使用変数

-------( Function )
) { const leftHandForTriggerLog = document.getElementById -------( Function )
ameraWorldPosition
angle
argetWorldPosition
at
attribute
axis
background
begin
bottom
camera
cameraDirection
cameraEl
cameraRight
class
clickedCube
closeButtonEl
color
comment
commentText
controls
cubeEl
cubeSide
CUBE_COMMENTS
currentPageIndex
currentVelocity
cursor
data
deltaPosition
desiredVelocity
direction
displayText
dotProduct
dt
dur
easing
el
eraWorldQuaternion
ffectiveLerpFactor
fill
finalDisplayText
forwardBackward
from
geometry
handleSphereClick -------( Function )
height
i
id
index
infoPanelEl
intersectedEls
isCurrentlyMoving
isInputActive
isOpposingInput
isReady
keys
leftHand
leftRight
lerpFactor
light
material
mouseCursorEl
moveDirection
nextButtonEl
numSpheres
offsetDistance
onKeyDown
onKeyUp
opacity
pageIndex
pageIndicator
PAGES
pageType
panelPosition
panelTextEl
position
prevButtonEl
radius
raycaster
raycasterComponent
rightHandEl
rotation
RotationQuaternion
sceneEl
shader
side
size
speed
speedRad
sphereIdx
sphereIndex
spread
src
text
tHandForTriggerLog
thumbstickInput
to
top
TOTAL_PAGES
ui
updatePanelDisplay -------( Function )
visible
width
x
y
z
ZERO_VECTOR